MARTIN HOLMSTRÖM

Portfolio

Mods

Contact & About

Dungeon Town

Dungeon Town is a mix between a dungeon crawler and a city-building game that I worked on during my final year at Media Design School. The game was made in Unreal Engine 4 and we used sourcetree to syncronize everyones progress.

I was the lead artist for this project and I was tasked with creating the environment for the game and various creatures but I also helped the other artists when they got stuck or had questions. To make the environment as efficient as possible I created modular pieces with vertex normal materials which allowed for efficient use of texture space and a rapid creation/iteration of the dungeon rooms.

Dungeon Town website

All images on this site are copyrighted to ©2022 Martin Holmström or their respective copyright holders.