ABOUT ME

My name is Martin Holmström and I was born in Sweden, 1993. I’ve played games ever since I first had access to a computer and I’ve wanted to work with creating games for almost as long.

I studied 3d modeling and game design for three years in New Zealand and I’m looking to get into the industry. I focus on hardsurface modelling, mostly props and vehicles and I regularly post my work online to get feedback and to be able to improve.

I designed and wrote the html and css for this website with help from a friend who fixed the backend php and mysql.

CV download

CONTACT

Email: contact@martinholmstrom.com

Location: Uppsala, Sweden

SKILLS

Highpoly modelling

Lowpoly Modelling

UV Mapping

Baking

PBR Texturing

UE4 Materials

Hardsurface Modelling

Prop Modelling

Vehicle Modelling

Weapon Modelling

Marmoset Lighting

Photoshop Editing

PREVIOUS EXPERIENCE

Bachelor of Creative Technologies

Media Design School, Auckland, New Zealand.

ADVANCED KNOWLEDGE

Modo
Modo
Painter
Marmoset
Photoshop
Photoshop

INTERMEDIATE KNOWLEDGE

Designer
Maya
Zbrush
Zbrush
Unreal Engine 4
Unreal Engine 4

SOME KNOWLEDGE

HTML5
HTML 5
quixel
Quixel
megascans
Megascans
3dsmax
3ds Max
3dcoat
3d Coat
sourcetree
Sourcetree